AI Insights · Timothy · January 2022
Top 5 Platformer Games Performance in Egypt Q4 2021
Discover the performance trends of the top 5 platformer games in Egypt during Q4 2021, including weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 platformer games on both iOS and Android platforms in Egypt showed varied performance trends in weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the market dynamics of these popular games.
Tomb of the Mask from Playgendary Limited saw a fluctuating trend in weekly revenue, peaking at $579 in mid-October. Weekly downloads were highest at the start of the quarter with 38.9K and gradually decreased to 13.9K by the end of December. The game maintained a steady increase in weekly active users, starting at 235.7K and ending the quarter at 288.5K.
Subway Surfers by Sybo Games ApS exhibited a relatively stable weekly revenue, with a peak of $357 at the beginning of the quarter. Weekly downloads fluctuated, starting at 141.8K and reaching a high of 151.5K in the last week of December. The game experienced a gradual decline in weekly active users from 2.47M to approximately 1.97M over the quarter.
Fun Run 3 - Multiplayer Games from Dirtybit AS showed a significant increase in weekly revenue towards the end of the quarter, peaking at $358. Weekly downloads remained fairly consistent, hovering around the 200-300 range. The game’s weekly active users saw a slight decline from 1.17K to 952.
Talking Tom Gold Run by Outfit7 Limited experienced a peak in weekly revenue of $520 in late October. Weekly downloads demonstrated a rising trend, starting at 48.6K and growing to 48.8K by the end of December. Active users showed a steady increase from 846.5K to 877.2K throughout the quarter.
Playdead's INSIDE from Playdead saw a peak in weekly revenue of $178 in mid-December. Weekly downloads were highest in early November at 789 and dropped to 572 by the end of December. The game’s weekly active users fluctuated, peaking at 1.47K in early November and ending the quarter at 1.24K.
For more detailed insights into the performance of these platformer games, visit Sensor Tower.